Mighty No 9 delayed a second time, now releasing later this spring

Still waiting on Keiji Inafune’s Mighty No. 9, a spiritual successor to Mega Man? Well you’re going to be waiting even longer. This morning it was announced that Mighty No 9 is delayed yet again.

Last year the game was nearly ready to ship in September before getting delayed until February 9th. Now, due to new bugs, the game will ship sometime this spring. Here’s what Keiji Inafune had to say about this second delay:

The reason for the delay is rooted in bugs inside the network modes, and specifically problems with matchmaking. There are two large reasons for this problem, one of them being the large number of platforms supported (the solution for each platform is slightly different) and the other stems from the fact that the engine we are using is no longer being updated which means adjustments for matchmaking and online code are being made manually (actually reprogramming parts of the engine by the dev team themselves). Unfortunately, this is all a result of miscalculations on the part of us, the development staff. As a result, our fans who have been looking forward to Mighty No. 9 have been forced to wait for over half a year longer than expected, and for that we are sincerely sorry. I want to take this chance to apologize personally, and on the behalf of the development staff.

I know a lot of fans looking forward to the game aren’t even interested in the online modes. At this point, Mighty No 9 is becoming a parody of itself.

Once a popular crowd-funded Mega Man successor that no fan could disagree with, the game has taken so long to come out that many are losing interest. Hopefully the end product is worth the wait.