Sony: You can’t test for Driveclub’s online issues
SCEA President Shawny Layden claims that DriveClub’s post-launch online issues couldn’t be tested pre-release. Whether fans buy his reasoning or not remains to be seen.
Layden told IGN:
In the development cycle, we try to do all things. In the development cycle, we try to test against every possibility. We have a [Quality Assurance] team, we have a QA plan. You do a beta test, you scope against that. But now, in a connected world, you can’t effectively test in your house or in your beta group what it means to have 50,000, 100,000, 200,000 users hit your service. And the guys [at the studio] are struggling with that. It’s throwing up things they had not anticipated.
Layden’s reasoning checks out if you ask me but its still not something fans want to be hearing with the game’s two month anniversary approaching.
DriveClub has yet to PS+ after it was supposed to hit on the first Tuesday in October. At this point I wouldn’t be surprised if Sony upgraded the PS+ version and gave away the full game for Plus subscribers in January or February. As is I can’t help but feel sympathy for Evolution Studios. While they got themselves into this, this whole ordeal has to be hell to deal with.