Capcom has already broken even on Resident Evil 7
Capcom revealed recently that they have already recouped their development costs on Resident Evil 7, shipping 3 million units worldwide as of February 10th. This is a stark contrast to Resident Evil 6, which debuted to 4-5 million sales in 2012 but Capcom had much higher expectations on that game’s sales potential. It appears that they are pleased with RE7’s commercial success.
Thankfully it seems like major publishers like Capcom and Square Enix have tempered their expectations on sales. In 2011 through 2013, it seemed like you were hearing about a major IP not selling as well as its publisher thought it would with ballooning development costs. Games like Sleeping Dogs (RIP United Front Games), Tomb Raider 2013 and Resident Evil 6 had outrageously high sales goals and were looked upon as commercial disappointments initially by their publisher’s despite selling several million copies.
Recently, Square Enix confirmed that the day one sales of Final Fantasy XV helped them break even on the game’s development costs despite it being in development hell for 10 years. So it seems that AAA publishers are bringing their sales hopes back down to earth.
At least Capcom has more realistic expectations for their most mainstream IP now.