Respawn: TitanFall ‘couldn’t be made’ without Xbox Cloud, Xbox One version better than PC version
Respawn Entertainment recently said in an interview why the cloud on Xbox One is an important part of TitanFall.
When asked if Xbox One’s cloud computing capabilities would help TitaFall, Respawn developers had this to say:
“You couldn’t make this game without having that kind of dedicated server support.”
Not only that, but since Respawn won’t be using the Xbox cloud on the PC version of TitanFall they say the PC version won’t be as good as Xbox One version. Or at least they hint at that. They said:
“We won’t get all the nice-ities on PCs that you get on Xbox One. There will be some re-engineering things.”
Basically Respawn says that the game will be best on Xbox One because of the cloud. Since the game is an online title it makes sense that they’d use this feature so much since players will need internet to use the game anyway.
I’m sure PC gamers aren’t going to be happy to hear that they will get a lesser version of the game without “the cloud”. I’m sure Respawn could probably just make the PC version run just as well if not better but they don’t sound like they have any interest in doing so.
UPDATE: This isn’t a confirmation of the PC version being “inferior” or “lesser” necessarily but Respawn is outright admitting it will have less “nice-ities”, whatever that means. Take that for what you will. Now we just have to bother Respawn to find out what their definition of “nice” stuff in games are. At face value it sounds like they’re saying the Xbox One version will be better due to these “nice-ities” though without knowing what they are it is hard to say.
Do they mean substantial stuff like better visuals, or something more minor? Dedicated servers or something else? Hopefully something minor. Depending on what these “nice-ities” are there may not be much difference between versions or there could be a substantial difference. Respawn did go out of their way to say that they aren’t going to be using the Xbox cloud servers on the PC version, so maybe they will set up cloud servers for the PC version.
This “can’t be made without cloud” statement that Respawn is using is an odd one because if the PC/360 versions don’t use the cloud then what is so special about it? What we need to know is what these “nice” features are that are only enabled by the cloud and whether Respawn actually plans to use cloud computing on the PC version too. It doesn’t sound like they will right now but that could always change.
TitanFall will debut next year on Xbox 360, Xbox One and PC.