Why it just doesn’t make sense to bring Black Ops 2 DLC to the Wii U
I’m enjoying Black Ops 2 a lot. More so than the last few Modern Warfare entries in the COD franchise. Maybe Treyarch just knows what I like but I Black Ops 2 has made me enjoy Call of Duty again.
The platform I play Black Ops 2 on is Nintendo’s latest home console, the Wii U. There are numerous reasons why I chose this version over the others. Off-TV play, two-player local play without splitting the TV screen are just a few of these reasons.
I don’t even mind that the game has a rather tiny community on the Wii U. Most of the time I can find in excess of 2,000+ people in matchmaking, often 3,000 or more. This small group of players seems to be relatively polite (as polite as people can be expected to be with a COD game) I actually think this lower player count has some advantages.
There are less younger children with foul mouths online and there are less adults pretending to be younger children to mask their immature behavior. You still run into these people but not nearly as much as on XBL or PSN.
But one area where the Wii U version of Black Ops 2 falls short of the other versions is DLC. At this moment, despite some accidental teases by Treyarch, it doesn’t look like Black Ops 2’s DLC will be heading to the Wii U.
Activision says they’re working on it, and Ubisoft recently added some DLC to Just Dance 4 and Assassin’s Creed III. The Wii U’s lack of Call of Duty DLC isn’t due to the system, Nintendo’s policies or anything like that. The reason why there is currently no announced plans to bring over Black Ops 2’s DLC to the Wii U is obvious. It wouldn’t be profitable for anyone involved.
There are only 3,000 people who would buy this content. I find it odd that so many people seem to be forgetting about this statistic when they struggle to understand why Activision is ignoring the Wii U in this matter.
I’m not sure how much it costs to develop or port this content over to the Wii U but I’d imagine it could run between half a million to one million dollars.
Not every Black Ops 2 player will purchase this DLC. Some will stop playing the game and never know the DLC was made available. Others will not want to pay for any new content whatsoever. So the entire 3,000 player base of Black Ops 2 on the Wii U is not going to be able to support Activision in porting over this content.
If somehow all 3,000 players bought the Revolution DLC map pack for $15 Activision would only earn 45k without accounting for the cut Nintendo takes from it. That’s also in a 100% ideal situation where the entire 3,000 player base purchases these map packs and we all know that won’t happen.
Even though I want all DLC for Black Ops 2 to come to the Wii U for my own enjoyment I completely understand why Activision and Treyarch may be against this. They aren’t in the business of charity and it has to make sense for them as a business to port this content over. Simply put, the Wii U user base isn’t worth it when you consider the money and work it would take.
The only way this will change is if more people purchase the Wii U version of Black Ops 2. We know that there are over 1 million Wii U systems in households in the United States so maybe there is a chance the sales of the game will improve. I hope so because right now it just doesn’t make sense to bring Call of Duty DLC to the Wii U.